How do you supersample in vr?

Ibrahim Hirthe asked a question: How do you supersample in vr?
Asked By: Ibrahim Hirthe
Date created: Mon, Mar 15, 2021 12:09 AM

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Top best answers to the question «How do you supersample in vr»

To enable VRSS, open the NVIDIA Control Panel and select Manage 3D Settings -> click on the Program Settings tab -> select a program to customize -> scroll down to Virtual Reality – Variable Rate Supersampling and change the setting to “Adaptive”.

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🔬 How to supersample steam vr?

Open the ‘Config’ directory and open the ‘steamvr.vrsettings’ file (make a backup first ideally) using Notepad or your chosen text editor (click for larger version of image below which ...

Question from categories: oculus rift steam vr steam vr games steam vr headset steam vr home steam vr icon

🔬 What vr supersample do you use?

Should you use AMD Virtual Super Resolution? To figure out this question, you should know the following three points about AMD VSR. AMD Virtual Super Resolution is currently supported on the following graphic cards: Radeon RX Series, AMD Radeon R9 Fury X GPU, AMD Radeon R9 300 Series, AMD Radeon R7 300 Series, AMD Radeon R7 260 and above GPUs, AMD Radeon HD 7900 Series, AMD Radeon HD 7800 Series, AMD Radeon HD 7790, and AMD A-Series APUs (A6 7400K and higher). AMD Virtual Super Resolution is ...

🔬 How much do you supersample vr with a 1080?

Check the boxes for the resolutions you want to support. They’re listed as multiples of your native resolution, so if you have a 1080p monitor and want to render games at 4K, check the 4.00x box.

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In the VR game Boneworks, VRSS keeps FPS above 90, whereas a fullscreen 4x supersample drops frame rates to unplayable levels. To enable VRSS, open the NVIDIA Control Panel and select Manage 3D Settings -> click on the Program Settings tab -> select a program to customize -> scroll down to Virtual Reality – Variable Rate Supersampling and change the setting to “Adaptive”.

Click the checkbox next to Enable Advanced Supersample Filtering so that a checkmark appears. It should be checked by default. Click and drag the slider on the Supersampling bar to raise or lower...

Supersampling your VR Games. Supersampling is a form of AA (Antialiasing) where the resolution is rendered at a higher resolution than what the Rift can natively display. Some games provide built-in methods to supersample such as Eve Valkyrie. Others, such as Edge of Nowhere and Lucky’s Tale, do not. Supersampling games with Oculus Debug Tool

Now you can start the game VR. If you hear an audible confirmation, the value of supersampling are successfully activated. How to assign keyboard shortcuts to VR your PC Click on the tab “Tray Tool” in Oculus Tray Tool, check the “Enable Hotkeys” and click “Configure”.

In VR this also helps to reduce motion sickness caused by hurky-jerky motion. You want to maintain a high and consistent frame rate—Oculus asks developers to make sure that their content can maintain 90fps on computers with recommended specs, because this means that they should be able to maintain at least 45fps on machines that only meet the minimum requirements.

While the tried and true method is setting the setting to manual then going into each game to set the super-sampling rate, I just use the OpenVR Advanced settings toolbar within VR to set my super-sampling rates now.

With steam VR already open click and run “startdesktopmode.bat” When this is open, click on the steamVR tab in the top left Second option down “Compositor render target multiplier” change this to whatever you want – as a start id drag it all the way to 2 – you can see a massive difference (and proves it works)

There is however an Application tab with Resolution Adjustment, but you can't set a global setting, you have to do it for each game or app.. sigh... The global supersampling slider is in the 'Video' tab, the application slider is on the 'Application' tab

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